Miniature Airlines

All the behind-the-scenes info, works-in-progress, and gearporn you can stomach.

jeudi, décembre 07, 2006

Performance progress.

Work progresses on getting some live material set up. Unlike every other time I've talked about this, I now feel like I'm getting somewhere. I have the basic structure of what a "live" piece of mine is going to look like, how it's going to work, and a lot of the technical issues figured out. What I need to work on now is the details, and the mundane task of actually going in to all of my song files and structuring them to work this way.

Basically, I'm taking my studio tracks in Buzz, and adding looping regions using the BTDsys LiveJumpHACK plugin, then assigning a MIDI note that will break out of the loops when played. So basically, each section of the song will loop until I hit a key. I might set some songs up to jump back and forth to certain sections as well, we'll see. Then I'm using PeerState and Mooter to toggle effects on and off with MIDI knobs and key presses. I'm itching for more MIDI knobs, so that I can manipulate more parameters on the fly, rather than just relying on a handful of presets in PeerState to do the work for me, and I'm thinking of using the BCR-2ooo controller for that, if and when I get one.

I'd love to find a multi-effect VST that doesn't suck, so I can load that on the master output, and do some full-track destruction. I'm using InstaJungle for that right now, which is fun, but a little limiting. I certainly don't want that to be my only trick on all my songs.

Work, work work. At least I'm getting somewhere this time, rather than running in circles.